Claude Fable 5.2 Games with Their Original Prompts
The most useful thing a Fable 5.2 game can come with is the prompt that produced it. Some of the most impressive builds came from surprisingly short instructions: one sentence asking for an "insanely detailed" FPS, or three plain sentences that produced an underwater explorer, a xianxia flight game and a cyberpunk driving game.
Every game in this collection ships with the author's published prompt, shown in full on its page. Compare the wording with the result, copy it, and try it with your own agent setup.
7 with prompts to play now
MOTHLIGHT // Vesper-9
Street racing through a rain-slick cyberpunk city: thread 12 light gates across five districts.
- 1.1 MB
- —
- 457
- Racing
- Three.js
- WebGL
- Cyberpunk
青云宗 · 御剑采灵
Third-person sword flight over a sea of clouds: gather 20 motes of qi, light the sect gate and fly through.
- 2.2 MB
- —
- 275
- Exploration
- Three.js
- WebGL
- Xianxia
- Flight
BLAMELESS
An on-call shooter: 03:07, prod is down, and you kubectl exec into production in person.
- —
- —
- 371
- 3D FPS
- Three.js
- WebGL
- Programmer Humor
Tidebell 潮钟
Pilot a tiny submersible from sunlit reefs to the abyss and wake seven sleeping tide bells.
- 3.0 MB
- —
- 240
- Exploration
- Three.js
- WebGL
- Underwater
- Procedural
SUBLEVEL 07
A one-sentence FPS prompt, 73 autonomous turns, 41 minutes: wet reflective floors and three waves of hover drones in a 128 KB file.
- 128 KB
- 41m
- 247
- 3D FPS
- Three.js
- WebGL
- Reflections
Duskline
3D endless runner: a maintenance robot flees a sweeper drone along an elevated metro line at sunset
- 91 KB
- —
- 33
Open Skies
Fly anywhere on Earth: real airports, real terrain and live weather, with a flight school that teaches you one skill at a time
- 5.2 MB
- —
- 22