Claude Fable 5.2 Open-World, Strategy and Simulation Games
Open worlds and strategy games are the hardest test for an autonomous coding model: they need streaming terrain, many interacting systems, save state and a UI that holds it all together. The Fable 5.2 projects collected here push well past a single level, into western frontiers, crime cities, real-time strategy campaigns, settlement building and transit planning on real map data.
Most of these are multi-file projects built over many sessions rather than one-shot single files, so they are embedded from the authors' own deployments. Each page links to the source repository so you can see how the model structured a larger codebase.
7 open world & strategy to play now
Pocket Soccer 3D
Seven-a-side 3D football with referees, offside, cards, penalties and tactics, in one HTML file.
- 1.2 MB
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- 917
- Sports
- Simulation
- Three.js
- Mobile
- Single File
Bayhaven
An original open-world crime game written live by Fable 5.2, one autonomous session at a time.
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- 402
- Open World
- Driving
- Three.js
- WebGL
Dustfall
An original open-world western: ride, hunt, fish, play cards and settle an old score in the Sorrel Basin.
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- 363
- Open World
- Western
- Three.js
- WebGL
Ironvale
A 3D real-time strategy game: gather, build, advance through three ages and defeat the Crimson March.
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- 307
- RTS
- Strategy
- Three.js
- WebGL
Hanford Reach
A cozy settlement builder in the ruins of a small town on the Columbia River, in first or third person.
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- 94
- Simulation
- Builder
- Three.js
- WebGL
Shuttle Strike
First-person badminton where your webcam tracks your hand: grip, swing, smash.
- 70 KB
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- 69
- Sports
- Webcam
- Three.js
- Hand Tracking
- Single File
Boring Game
A voxel San Francisco Bay Area on real map data: plan the line, pick the boring machine, cut the red tape.
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- 62
- Simulation
- Strategy
- Voxel
- Transit